The Elder Farmer oversees farming traditions and practices.
The Minister of the Seas is in charge of sea conservation and harvesting.
The Lord Steward upholds the status and comforts of the ruling class.
Palaces and mansions, resplendent in their glory, owned by the nobility. The surrounding countryside and the peasants that inhabit it are theirs as well.
A home away from home, this is the perfect place for the Overlord's ruling elite to let off steam, so that they don't cause incidents back home.
The Minister of Ascension leads the pursuit of perfection.
Colonies have +1 Ascension Tier on game start.
The Prime Forecaster oversees all space weather initiatives.
With delicate sensors, this observation center studies diverse environmental conditions to better our understanding of the natural universe.
The Raid Planner is tasked with devising brutal and quick raiding strategies.
Cannot form federation: Galactic Union
The Protector of Liberty is a champion of freedom.
The Beastlord is a highly specialized and prestigious role, primarily focused on the management and strategic deployment of Space Fauna Ships.
The Administrative Coordinator is in charge of coordinating the efforts of all administrative departments.
The Bosun monitors even the most remote waystation, coordinating with independent traders to make sure the stations are all well supplied.
The Principal Catalyst oversees augmentation of catalytic raw materials.
The Shroudspeaker guides the work of our Priests by attuning closely to the sensations from within the Shroud.
The Chief of Service is in charge of army training and reinforcement.
Everyone must do their part. That is why the Overlord is offering military training in exchange for a tour in their fleet. Service guarantees citizenship.
Grants access to the Recruitment Office Holding
The Head of Education is entrusted to equip every citizen with the knowledge necessary to not only do their work, but to navigate the complexities of life itself. Good pedagogy promotes a flourishing society.
Here the fundamentals deemed necessary for a healthy society are taught.
Covering every aspect of life in society. Within this massive complex of schools and training facilities any deviation can be corrected.
The Chief Trade Officer is in charge of administering trade and financial deals.
Can form federation: Trade League
The Employment Commissioner oversees the distribution of labor assignments.
Waives all Unity costs for Pop Resettlement.
The Innovation Coordinator is tasked with overseeing the fair use of patents and creating research incentives aligned with the government's technological focuses.
The Lord Commander is responsible for leading the armies of the righteous and planning battle tactics.
The Prime Speaker will stop at nothing to achieve results.
The Shadow Weaver's duties lie in accounting for each and every unit of dark matter, ensuring not a single particle is wasted.
Sacrificial Edict Effect: +2%
The Apostle of Death presides over sacrificial rituals.
A revered site in which solemn preachers and dedicated pupils pray and work towards each prosperous yet bloody cycle.
Technological enhancements to this consecrated building allow for more rigorous study, and a more tangible sense of devotion to causes beyond its mutable walls.
A site of supreme consecration in which multi-sensory immersion fields allow the faithful to honor every sacrifice - past, present and future.
The great study of the cycle should not be limited to the Overlord; the turning of life and death must be explored through the Vassal as well.
The Director of Cryonics is a lonely job, having to stay awake during the long journeys only waking up those that the society need.
The Astral Minister unify our priesthood under a single guiding vision in order to better serve our people.
Available Starbase Buildings: Dimensional Shrine
The High Ambassador ensures foreign dignitaries are treated with appropriate respect and dignity.
The Lord High Admiral is the ceremonial head of the navy, upholding its high standards.
The Minister of Exploration is in charge of special studies and expeditions.
The Superintendent is in charge of streamlining all administrative processes.
Bureaucrats and Priests provide Edict Fund scaling with their Unity production.
The Energy Curator is responsible for the proper allocation of energy collected from the general population. Careful balance is required in order to prevent inefficiency at the lowest levels of society.
These monumental devices are capable of draining excess energies from dedicated populations in close proximity. Assigned individuals wear specialized equipment which funnel their life force into a central conduit where it can then be redistributed to those of higher status.
While their name may imply otherwise, Soul Siphons are based in practical science. Calibrated specifically to harvest energies from individuals via physical tether, they are capable of sapping immense amounts of metabolism from organisms without endangering their lives.
The boundaries of Essence Conduits must be clearly marked, for wandering within its area of influence can be fatal to those without the proper equipment. Assigned individuals are trained to regulate their metabolisms so as not to donate too much of their energy at once.
The First Warden protects the environment and those living in harmony with it.
The first step to live more in tune with nature is to ensure that nature is still around. Making sure none of the colonists impact the natural beauty is essential. The world must remain pure.
The Overlord has an interest in co-existing with nature and wishes to spread this joy to its Vassal. To ensure that there always is at least some nature left to enjoy.
The Archpriest presides over the religious council and guards against heresy.
The Experimentation Overseer ensures that research institutions adhere to regulations, helping prolong the usefulness of live test subjects.
A top-secret facility for experimenting on incorrigible lawbreakers, mostly comprising prison cells and research laboratories.
The Minister of War Production ensures resources are available to sustain military operations.
The Chief Herald of Arms oversees the distribution of power and titles among subjects.
The Pyromanic Priest instills a love of hardship, reducing decadent consumption.
The Hyperlane Controller is in charge of coordinating hyperjumps, Making sure they are fast and efficient.
Additional Starting Technologies: Engineering Carrier Operations
The Integration Facilitator is in charge of integration and employment of new citizens.
The Master Architect ensures simplicity and lean practices are upheld and valued.
Waives Technology requirements for Zone Basic District Specializations
The Supreme Curator is in charge of overseeing the preservation quality of all Specimens.
The Mimetic Overseer leverages an expertise in dynamic solids to assist in physics and engineering research.
This center coordinates freelance expeditions to a nearby Molten World, where enterprising prospectors may uncover valuable Volatile Motes and Living Metal.
This clinic sells a performance enhancing Living Metal compound to the local population, generating profit and useful byproducts.
The Master of Guidance oversees the complex task of our pre-sapient based research and uplifting programs.
The Indexor is responsible for maintaining and safekeeping the Genetic Index, ensuring a smooth and efficient bureaucracy.
Stories from the past contain much wisdom. Grand Storytellers inspire the population with traditional heroic tales.
There is nothing more crucial than pay management in a mercenary fleet.
Each Hyperlane Registrar starbase building also provides +1.00 Stability
The Hyperlane Supervisor helps ensure the safety and security of our interstellar logistics network.
The Tribune of Rights protects the rights of citizens, building trust in society and government.
Upkeep and Build Cost of Gaia Seeders: -5%
The Bloom Herald oversees all Gaia Seeder initiatives.
Facilities spread across the planet progressively bring it closer to becoming a Gaia World, through 4 upgrade phases.
Hyper-advanced terraforming techniques mastered by the Overlord are housed in this structure. After being introduced to the planet, it will take a decade to finish its world-changing work.
The Prime Herald is in charge of our spiritual narrative.
Ruler's Home Planet has additional Priest Jobs
The Commander of the Watch is in charge of the vigilant watch protecting our borders.
The Terminal Overseer regulates the use of the Basins.
Though Mutagenic Spas are highly advanced therapeutic centers with well-documented health benefits, to some, the methods employed remain disgusting. Each drop of bath liquid is more mutagenic than most banned substances in the galaxy.
Mutagenic Permutation Pools are the perfect expression of the heights that a hive mind can achieve when utterly focused on the goal of maintaining the ever-expanding consciousness.
Hyper Lubrication Basins are the most logical answer to emerging problems of friction, over-heating, and static electricity during the maintenance process of complex units.
The Master Crafter oversees craftsmanship in military applications.
The High Curator oversees the Memorial Sanctuaries.
This humble memorial focuses thoughts and study upon the multi-faceted nature of death and endings.
A solemn place dedicated to the contemplation of death, in which many an ending may be chronicled.
A monumental library of all that may or may not be understood about endings, chronicled for unknowable future ages.
The Director of Trade is responsible for generating trade.
The Principal Instructor oversees training and development for all important leaders.
Stability per 100 Miners: +0.05
The Chairman of Mines represents the mining guilds, whose influence helps to maintain order.
The Warden of the Baths promotes the importance and benefits of the bathing rituals.
The Standard Bearer is the champion and pride of our society.
The Grand Genomicist oversees the robust medical and governmental systems that safeguard nature's ideal genetic code.
This advanced medical center studies and provides services that preserve the perfection of nature's ideal genetic code. Knowledge gained at this off-world site helps inform research for the patron.
This advanced medical center studies and provides services that preserve the perfection of nature's ideal genetic code.
Available Buildings: Genomic Services Center
The Primary Overseer seeks out corruption and extinguishes it before it can spread.
The Speaker of Parliament ensures our parliament is focusing on the most relevant issues.
Factions will form in your empire shortly after the game starts, but Faction Output is reduced for the first ten years.
The Lord Chancellor serves to advise the council in all matters.
The Thermal Engineer can solve the technical challenges encountered when constructing infrastructure in an exceptionally hot environment.
This industrial complex, designed to drill deep into the planet's crust, will induce volcanic activity across the entire world, thus terraforming every biome into a blazing landscape.
The First Planetscaper takes the raw material of a colony and sculpts it into a home.
The Minister of Extravagance wields a substantial budget for keeping the privileged lavishly entertained.
The Chief of Secret Police ensures any internal threats or dissidents within our society are swiftly dealt with.
The Grand Marshal is a ceremonial position for impressing alien dignitaries.
Can only engage in Diplomacy with other empires if they are the proposer.
The Replication Coordination Officer ensures that all assembly happens safely and regulated.
The Master Necromancer guards the secret arts and ordains new necromancers.
It is best to shield the activities of the necromancers from the tender view of the public as they raise undead hordes to fight in our armies.
The Dread Outpost is an arcane structure that produces unholy reanimated armies while sending back insidious data to this planet's Overlord.
The Chief Extraction Officer will exploit anyone and anything to ensure industrial expansion.
Although some might deem the practices promoted in this facility to be unsafe or dangerously short-sighted, one cannot argue with the productivity numbers they produce.
Can build Coordinated Fulfillment Center, significantly increasing Alloy and Consumer Goods output at the cost of reduced Pop Growth and gradually turning planets into Tomb Worlds.
The Master Scrapper is in charge of refining the salvaging process of scavenged ships.
The Prime Scorcher fires up the armed forces, maintaining commitment to military efforts.
The Conspirator Liaison secretly manages various political aspects of the empire, but carries the official title of Deputy Coordinator.
The Speaker for the Kin amplifies the voice of our rightful citizenry.
Officially, the Shadow Councilor is merely an observer, but may have a hidden agenda.
The Head Arbiter makes sure any grievances are settled promptly.
A block of uniform housing, equal in every way.
An incredible feat of engineering that combines efficient, practical residences with carefully maintained idyllic landscapes.
Everyone is entitled to a home, which is why the Overlord has extended their Communal Housing Project to this planet. This serves as a great forum for teaching the inhabitants the value of egalitarianism.
The Labor Magistrate oversees the treatment of slaves, to prevent unnecessary violence.
A highly regarded expert at protecting our homeland, the First Citadel is responsible for the safety and maintenance for all of our fortifications.
It is the Finder of Stars who guides our arkships through the void, across the cosmos, towards a thousand destinies.
The Methodology Lead Analyst spearheads our efforts in analyzing research methodologies to ensure we follow only the most promising leads.
The Grand Herald of Storms performs the most crucial and sophisticated elements of our devotion.
A merriment of art and technology, the excited gyrations of our Storm Dancers help to entice cosmic storms.
Broadcast over the entire planet and beyond, the Storm Holo Hall expands the reach of our hypnotic Storm Dancers.
Embodying the cutting edge of artistic and technical achievement, these grand theaters provide the perfect forum for the ultimate dance.
The Chief Medium is the supreme spiritual authority of the empire, who advocates for the needs of state mystics and promotes the use of divination in all spheres of life.
The Grand Vessel is responsible for maximizing the efficiency of our automated facilities, and is given the privilege of occupying one of the largest containment units in our society.
The Senior Science Director ensures fundamental research is promoted and shared between departments.
The Keeper of the Vaults is responsible for maintaining vast archives of knowledge stored deep in vaults, and distributing this knowledge to those who seek it.
Our society has always preserved the stories of heroes and prominent figures from the past. Their knowledge and experiences are digitized and gathered in the Vaults of Knowledge. Destroying this building will eradicate the data stored inside.
Can build unique Vaults of Knowledge, Vaults of Knowledge produce Unity and increase Leader Experience Gain based on Destiny Traits acquired.
Dedicated to the defense of outposts, master gunners ensure they are well stocked with explosive, projectiles, and a general assortment of murderous implements.
The Combat Logistician plans and manages supply chains, ensuring seamless support for our combat operations anywhere they unfold.
The Arbiter of Duels is responsible for maintaining dueling etiquette, and overseeing the correct execution of warfare protocols.
A colosseum where our strongest warriors are pitted against ferocious creatures in primal combat. There is no greater entertainment than watching heroes triumph over savage beasts - or die trying.
Change 1 Base Unity Leader Upkeep to 2 Food, Minerals or 1 Alloys
Reduces the Opinion penalty Gestalts normally have with biological empires.
These monumental devices are capable of draining excess processing energy from dedicated drones in close proximity. Assigned workers wear specialized equipment which funnel their batteries into a central conduit where it can then be redistributed to those of higher purpose.
Calibrated specifically to harvest energies from drones via physical tether, these devices are capable of sapping immense amounts of excess processing without inflicting critical faults.
The boundaries of the Battery Nexus must be clearly marked, as entering within its area of influence can be fatal to units without the proper insulative equipment.
Can build unique Vaults of Knowledge, Vaults of Knowledge produce Unity and increase Leader Experience Gain based on Leaders who acquired Level 8.
This advanced medical warren is committed to understanding and nurturing the flawless essence of nature's ideal genetic code.
Available Buildings: Genomic Safeguard Warren
Waives all Unity costs for Pop Drone Resettlement.
These monumental devices are capable of draining excess energies from dedicated drones in close proximity. Assigned workers wear specialized equipment which funnel their life force into a central conduit where it can then be redistributed to those of higher caste.
While their name may imply otherwise, Soul Siphons are based in practical science. Calibrated specifically to harvest energies from drones via physical tether, they are capable of sapping immense amounts of metabolism from organisms without endangering their lives.
The boundaries of Essence Conduits must be clearly marked, as entering within its area of influence can be fatal to drones without the proper equipment. Assigned workers are trained to regulate their metabolisms so as not to donate too much of their energy at once.
This sanctuary provides a sealed environment where organics can thrive in a safe and above all controlled manner. The organics within have their housing needs completely fulfilled.
An AI-controlled artificial paradise designed to satisfy every need a sapient organic being might have, just so long as it does not express a need for self-determination. The organics within have their housing needs completely fulfilled.
Algorithms maintain a curated rotation of Bio-Trophy creative outputs, selected for their statistically significant emotional resonance. While objectively devoid of technical merit, these expressions are preserved as a means of socio-emotional validation and to provide the illusion of self-determination. The resulting increase in satisfaction metrics is non-trivial.
Although the care facilities on this planet are more limited in scope than those found on the Overlord's worlds, the bio-trophies inside still enjoy a much more comfortable standard of living than they are used to.
Can form federation: Hegemony
Change 1 Base Unity Leader Upkeep to 2 Energy Credits
The Cognitive Node starts with a random Expertise trait
The Curation Officer is in charge of managing the exhibition and sale of Specimens.
The optimization of personnel remuneration is key to balancing the accounts. With a generous allowance for goods and materials liberated while in active duty, of course.
The Director of Guidance manages the multifaceted responsibilities inherent to our pioneering pre-sapient research and uplifting initiatives.
The Implant Impresario oversees both product development as well as the distribution of implants to Augmentation Bazaars and Offworld Implant Hubs across the galaxy.
Need to be faster, jump higher, think better, last longer? Exotic imports from all across the galaxy are now available for purchase at your local Implant Hub.
A neon-lit maze of corridors, implant vendors and underground hardware clinics catering to all cybernetic implant needs - both over and under the counter.
The Mimetic Agency Officer coordinates between stakeholders to facilitate physics and engineering research.
The Brand Manager is responsible for cultivating brand loyalty across all borders.
The Corporate Embassy Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
The Chief Catalyst Officer oversees augmentation of catalytic raw materials.
The Grand Preacher ensures the evangelical work of our Priests serves the best interests of our economy.
The Chief Executive Executioner presides over sacrificial rituals.
The Chief Morale Officer ensures that extra benefits are available to those willing to pay.
A highly regarded expert at protecting our homeland, the Secretary of Defense is responsible for the accounting and logistics for all of our fortifications.
The Executive Vessel is responsible for maximizing the profits of our automated facilities, and is given the privilege of occupying one of the largest executive containment suites in our society.
The Executive Thrall Manager is responsible for the proper allocation of metabolism collected from willing interns. These energies can be put to better use in the higher levels of business management.
These monumental devices are capable of draining excess energies from dedicated interns in close proximity. Assigned individuals wear specialized equipment which funnel their life force into a central conduit where it can then be redistributed to those in senior positions.
Calibrated specifically to harvest energies from individuals via physical tether, the Synergy Administration buildings are capable of sapping immense amounts of metabolism from interns without endangering their lives to any appreciable degree.
The boundaries of the Synergy Nexus must be clearly marked, for wandering within its area of influence can be fatal to interns without the proper equipment. Assigned individuals are trained in advanced synergy techniques to ensure their ultimate survival throughout this process.
Trade per 100 Crime Criminals from Branch Offices: +0.25
The Syndication Agency Officer ensures employees of external branch offices are properly trained in their field.
Not all projects are worth investing into, and it is the duty of the Umpire of Ideas to assess their marketability and profitability.
Waystation managers know better than to attract the attention of the Auditor, and will bring out the best in their employees to make sure quotas are always met.
The Executive Astrologist works to unify spiritual practices throughout the empire, cutting visionary inefficiencies and accelerating fortuitous outcomes as the stars allow.
The Franchise Development Officer is responsible for expansion into new locations and markets.
These offices allow Corporate Management to realign the Subsidiary's interests with that of their Overlord through mandatory planet-wide training and team-building exercises.
The Chief Trade Officer supervises trade with other empires.
Armed with their predictive algorithms and worker efficiency values the CHO optimizes the cyrogenics of the employees.
The Chief Geoscaping Officer is responsible for all employee habitability initiatives.
The Chief Ascension Officer leads the pursuit of perfection.
Ethics Shift Chance from Temple of Prosperity: +5%
The Executive High Priest is in charge of spreading the gospel.
A meeting place for followers of the Subversive Cult to gather and conduct their ceremonies.
A high-security temple that spreads the gospel of the Megachurch that built it.
Trade per 100 Slavery Slaves: +0.20
The Assets Appropriation Officer ensures efficiency in the trade of indentured assets.
The Private Security Company Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
The Manipulator Liaison secretly manages various political aspects of the empire, but carries the official title of Assistant Coordinator.
The Test Marketer ensures that research centers adhere to corporate policies, enhancing the productivity of live test subjects.
A colonial office that promotes franchising opportunities to prospective stakeholders, empowering them to establish their own experimental testing programs. Bring down crime and scale up defense!
Dealers of Knowledge are responsible for maintaining the vast vault archives. They distribute the knowledge to those who are willing to pay for it.
Acquisition Officers are constantly headhunting for promising privateers and those with plundering experience who could expand our operations.
A private medical company employing local and off-world medical specialists to provide services for a reasonable fee.
The Chief Marine Officer is responsible for seaborn productivity.
The Chief Marketing Officer runs promotional campaigns for the government.
The Mutagenic Aesthetician promotes the importance and benefits of the bathing rituals.
The Naval Procurement Officer negotiates contracts for the navy.
The Private Military Industries Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
The Workforce Assignment Manager commissions and oversees new workers.
At the Posthumous Employment Center, carcasses bereft of consciousness can find new purpose and a new opportunity to pay off their debts.
Never leave a resource unexploited, even if that resource is the Subject's dead. With the Reemployment Center, the Overlord can ensure that the Subject's planets are always filled with employees even though the quality of work might vary.
The Pharmaceutical Executive is the representative for all healthcare corporations.
For the right payment, a Chief Thermal Engineer can solve the technical challenges encountered when constructing infrastructure in an exceptionally hot environment.
The Chief Posting Officer is responsible for the efficient handling of all delegation assignments.
The Executive Retreat Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
Stability per 100 Soldiers: +0.25
The Public Security Chief maintains civilian order via private military organizations.
The Mercenary Liaison Office Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
The Expansion Coordinator coordinates expansion efforts when claiming new systems.
The Orbital Development Officer is in charge of constructing and maintaining orbital stations.
The Exopublic Relations Officer is responsible for improving our public image on the galactic stage.
The Public Relations Firm Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
The Chief of Staff thrives under pressure and will stop at nothing to prove their worth.
Tasked with assessing access requests and monetization plans, the Sequence Broker can retrieve the genetic identification of any given individual.
The Shadow Broker's duties lie in accounting for each and every unit of dark matter, ensuring not a single particle is wasted.
The Head Rancher ensures the health and continual replenishment of Space Fauna Ships. This dynamic role demands a unique blend of expertise in logistics, ecology, and animal husbandry.
Trade Value from Hangar Bays: +0.25
The Flight Operations Director is responsible for coordinating the usage of spacecraft to maximize trade potential.
The Deputy Exploration Officer is the curator of all new experiences, incorporating our latest findings into our ever changing catalogue of activities
The grandest shows require the greatest of hosts.
Trade from Trade Hubs: +0.5
The Trade Logistics Coordinator is in charge of coordinating trade route scheduling to optimize capacity.
The Commercial Forum Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
It is the Chief Executive Forecaster's responsibility to seek out the most profitable environmental effects.
The democratically-appointed General Secretary of Unions ensures clear and concise communication between executive committees and our worker members.
The Watcher of the Imperium maintains operatives throughout the Galactic Imperium, monitoring any suspicious behavior.
No effect
Psionic Jobs Produces Job Efficiency for Psionic Pops from Telepaths: +1%
First channeled by the Psi Corps, the Divine Conduit provides a conduit for the Chosen One's vast psionic potential.